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TOG
2010
134views more  TOG 2010»
15 years 1 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
SIGGRAPH
2000
ACM
15 years 11 months ago
Dynamically reparameterized light fields
This research further develops the light field and lumigraph imagebased rendering methods and extends their utility. We present alternate parameterizations that permit 1) interac...
Aaron Isaksen, Leonard McMillan, Steven J. Gortler
153
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DCC
2006
IEEE
16 years 6 months ago
Fast Lossless Compression of Scientific Floating-Point Data
In scientific computing environments, large amounts of floating-point data often need to be transferred between computers as well as to and from storage devices. Compression can r...
Paruj Ratanaworabhan, Jian Ke, Martin Burtscher
SIGGRAPH
1998
ACM
15 years 11 months ago
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Jos Stam
SI3D
2010
ACM
16 years 1 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...