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SIGGRAPH
1999
ACM
15 years 11 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder
159
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TOG
2010
157views more  TOG 2010»
15 years 1 months ago
Computer-generated residential building layouts
We present a method for automated generation of building layouts for computer graphics applications. Our approach is motivated by the layout design process developed in architectu...
Paul Merrell, Eric Schkufza, Vladlen Koltun
SIGGRAPH
1998
ACM
15 years 11 months ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin
SIGGRAPH
1994
ACM
15 years 10 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
SI3D
1997
ACM
15 years 11 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop