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SI3D
2003
ACM
15 years 12 months ago
Budget sampling of parametric surface patches
We investigate choosing point samples on a model comprising parametric patches to meet a user specified budget. These samples may then be triangulated, rendered as points or ray-...
Jatin Chhugani, Subodh Kumar
SI3D
1999
ACM
15 years 11 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
SI3D
2009
ACM
16 years 1 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
GRAPHITE
2006
ACM
16 years 21 days ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
SIGGRAPH
1997
ACM
15 years 11 months ago
Anatomy-based modeling of the human musculature
Artists study anatomy to understand the relationship between exterior form and the structures responsible for creating it. In this paper we follow a similar approach in developing...
Ferdi Scheepers, Richard E. Parent, Wayne E. Carls...