This paper describes a preliminary investigation into the concept of rereadability in interactive stories. Through a close reading of the text-based interactive fiction Alabaster, ...
Simulation balancing is a new technique to tune parameters of a playout policy for a Monte-Carlo game-playing program. So far, this algorithm had only been tested in a very artific...
We show that any point in the convex hull of each of (d +1) sets of (d +1) points in general position in Rd is contained in at least (d + 1)2/2 simplices with one vertex from each ...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...