Sciweavers

7405 search results - page 331 / 1481
» Computer Graphics
Sort
View
AMDO
2008
Springer
15 years 8 months ago
Learning to Look at Humans - What Are the Parts of a Moving Body?
We present a system that can segment articulated, non-rigid motion without a priori knowledge of the number of clusters present in the analyzed scenario. We combine existing algori...
Thomas Walther, Rolf P. Würtz
AMDO
2008
Springer
15 years 8 months ago
Mesh Vertex Pose and Position Interpolation Using Geometric Algebra
This paper presents a method of interpolating between two or more general displacements (rotation and translation). The resulting interpolated path is smooth and possesses a number...
Rich Wareham, Joan Lasenby
CG
2008
Springer
15 years 8 months ago
Probing the 4-3-2 Edge Template in Hex
For the game of Hex, we find conditions under which moves into a 4-3-2 edge template are provably inferior. H.J. van den Herik et al. (Eds.): CG 2008, LNCS 5131, pp. 229-240, 2008....
Philip Henderson, Ryan B. Hayward
3DOR
2009
15 years 7 months ago
SHREC'09 Track: Generic Shape Retrieval
Afzal Godil, Helin Dutagaci, Ceyhun Burak Akgü...
DCC
2010
IEEE
15 years 6 months ago
On hyperovals of polar spaces
We derive lower and upper bounds for the size of a hyperoval of a finite polar space of rank r {2, 3}. We give a computer-free proof for the uniqueness, up to isomorphism, of the...
Bart De Bruyn