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» Computer Graphics of Kinematic Surfaces
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GIAE
2004
Springer
181views Mathematics» more  GIAE 2004»
15 years 11 months ago
Applications of Conformal Geometric Algebra in Computer Vision and Graphics
Abstract. This paper introduces the mathematical framework of conformal geometric algebra (CGA) as a language for computer graphics and computer vision. Specifically it discusses ...
Rich Wareham, Jonathan Cameron, Joan Lasenby
NPAR
2010
ACM
15 years 11 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
ACCV
2010
Springer
15 years 28 days ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
SIGGRAPH
1990
ACM
15 years 10 months ago
Curved surfaces and coherence for non-penetrating rigid body simulation
A formulation for the contact forces between curved surfaces in resting (non-colliding) contact is presented. In contrast to previous formulations, constraints on the allowable ta...
David Baraff
GRAPHITE
2006
ACM
15 years 12 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...