Sciweavers

483 search results - page 54 / 97
» Computer Graphic Simulation of Light Reflection from Paper
Sort
View
MICCAI
1998
Springer
15 years 10 months ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson
CGI
2000
IEEE
15 years 10 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
SIBGRAPI
2006
IEEE
15 years 12 months ago
Actively Illuminated Objects using Graph-Cuts
This paper addresses the problem of foreground extraction using active illumination and graph-cut optimization. Our approach starts by detecting image regions that are likely to b...
Asla Medeiros Sá, Marcelo Bernardes Vieira,...
RT
1997
Springer
15 years 10 months ago
Polyhedral Geometry and the Two-Plane Parameterization
Recently the light-field and lumigraph systems have been proposed as general methods of representing the visual information present in a scene. These methods represent this infor...
Xianfeng Gu, Steven J. Gortler, Michael F. Cohen
CG
1999
Springer
15 years 5 months ago
Efficient visibility processing for projective texture mapping
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Yizhou Yu