Sciweavers

11061 search results - page 2003 / 2213
» Computer Architecture
Sort
View
HPDC
2008
IEEE
16 years 28 days ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
NETGAMES
2006
ACM
16 years 13 days ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
COMCOM
2011
15 years 1 months ago
Reconstructing social interactions using an unreliable wireless sensor network
In the very active field of complex networks, research advances have largely been stimulated by the availability of empirical data and the increase in computational power needed ...
Adrien Friggeri, Guillaume Chelius, Eric Fleury, A...
NOCS
2007
IEEE
16 years 23 days ago
The Power of Priority: NoC Based Distributed Cache Coherency
The paper introduces Network-on-Chip (NoC) design methodology and low cost mechanisms for supporting efficient cache access and cache coherency in future high-performance Chip Mul...
Evgeny Bolotin, Zvika Guz, Israel Cidon, Ran Ginos...
EUROSYS
2010
ACM
16 years 18 days ago
PUSH: A Dataflow Shell
The deluge of huge data sets such as those provided by sensor networks, online transactions, and the web provide exciting opportunities for data analysis. The scale of the data ...
Noah Evans, Eric Van Hensbergen
« Prev « First page 2003 / 2213 Last » Next »