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SI3D
2006
ACM
16 years 21 days ago
Splatting indirect illumination
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
Carsten Dachsbacher, Marc Stamminger
BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
16 years 1 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uniï...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
DSD
2007
IEEE
120views Hardware» more  DSD 2007»
16 years 1 months ago
Cotransformation Provides Area and Accuracy Improvement in an HDL Library for LNS Subtraction
The reduction of the cumbersome operations of multiplication, division, and powering to addition, subtraction and multiplication is what makes the Logarithmic Number System (LNS) ...
Panagiotis D. Vouzis, Sylvain Collange, Mark G. Ar...
ICMI
2003
Springer
133views Biometrics» more  ICMI 2003»
15 years 12 months ago
Mouthbrush: drawing and painting by hand and mouth
We present a novel multimodal interface which permits users to draw or paint using coordinated gestures of hand and mouth. A headworn camera captures an image of the mouth and the...
Chi-Ho Chan, Michael J. Lyons, Nobuji Tetsutani
TOG
2002
130views more  TOG 2002»
15 years 6 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
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