Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
A scalable and expressive peer-to-peer (P2P) networking and computing framework requires efficient resource discovery services. Here we propose NEVRLATE, for Network-Efficient V...
Ajay Chander, Steven Dawson, Patrick Lincoln, Davi...
: This work investigates the integration of heterogeneous resources, such as data and programs, in a fully distributed peer-to-peer mediation architecture. The challenge in making ...
A “Storage-Area Network” (SAN) comprises computers (“Initiators”), storage “block devices” (“Targets”), and a Controller(s). Most SANs use the SCSI protocol over v...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...