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TPCG
2003
IEEE
16 years 15 days ago
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
In games, entertainment, medical and architectural applications, the creation of populated virtual city environments has recently become widespread. In this paper we want to provi...
Céline Loscos, David Marchal, Alexandre Mey...
GROUP
2003
ACM
16 years 14 days ago
Supporting activity-centric collaboration through peer-to-peer shared objects
We describe a new collaborative technology that is mid-way between the informality of email and the formality of shared workspaces. Email and other ad hoc collaboration systems ar...
Werner Geyer, Jürgen Vogel, Li-Te Cheng, Mich...
PPOPP
2003
ACM
16 years 14 days ago
Exploiting high-level coherence information to optimize distributed shared state
InterWeave is a distributed middleware system that supports the sharing of strongly typed, pointer-rich data structures across a wide variety of hardware architectures, operating ...
DeQing Chen, Chunqiang Tang, Brandon Sanders, Sand...
SC
2003
ACM
16 years 14 days ago
Application Steering in a Collaborative Environment
In this showcase we will present live running simulations which are integrated into the Access Grid in a variety of different ways. An example of this is the use of vncto distrib...
John Brooke, Thomas Eickermann, Uwe Wössner
EGH
2003
Springer
16 years 13 days ago
A multigrid solver for boundary value problems using programmable graphics hardware
—We present a method for using programmable graphics hardware to solve a variety of boundary value problems. The time-evolution of such problems is frequently governed by partial...
Nolan Goodnight, Cliff Woolley, Gregory Lewin, Dav...
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