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CCGRID
2005
IEEE
16 years 26 days ago
A batch scheduler with high level components
In this article we present the design choices and the evaluation of a batch scheduler for large clusters, named OAR. This batch scheduler is based upon an original design that emp...
Nicolas Capit, Georges Da Costa, Yiannis Georgiou,...
IEEESCC
2005
IEEE
16 years 25 days ago
Efficient Information Service Management Using Service Club in CROWN Grid
The main goal of our key project, CROWN Grid, is to empower in-depth integration of resources and cooperation of researchers nationwide and worldwide. In CROWN, Information Servic...
Chunming Hu, Jinpeng Huai, Yanmin Zhu, Yunhao Liu,...
IPPS
2005
IEEE
16 years 25 days ago
A Mutual Anonymous Peer-to-Peer Protocol Design
Peer-to-Peer (P2P) computing has become a popular application model because of its easy resource sharing pattern and powerful query search scheme. However, decentralized P2P archi...
Jinsong Han, Yunhao Liu, Li Xiao, Renyi Xiao, Lion...
MOBIQUITOUS
2005
IEEE
16 years 24 days ago
Proxy-based Hand-off of Web Sessions for User Mobility
The proliferation of different kinds of mobile devices, ranging from personal wireless devices, such as PDAs and smart phones, to small notebooks, is enabling ubiquitous personal ...
Gerardo Canfora, Giuseppe Di Santo, Gabriele Ventu...
ACMACE
2005
ACM
16 years 24 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
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