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NEUROSCIENCE
2001
Springer
16 years 1 days ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
TOG
2002
156views more  TOG 2002»
15 years 7 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
VIS
2004
IEEE
186views Visualization» more  VIS 2004»
16 years 8 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
EGH
2004
Springer
16 years 1 months ago
Tile-based texture mapping on graphics hardware
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Li-Yi Wei
CASES
2004
ACM
15 years 11 months ago
Scalable custom instructions identification for instruction-set extensible processors
Extensible processors allow addition of application-specific custom instructions to the core instruction set architecture. However, it is computationally expensive to automaticall...
Pan Yu, Tulika Mitra
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