Sciweavers

19174 search results - page 358 / 3835
» Computer Animation Techniques
Sort
View
ITS
2010
Springer
130views Multimedia» more  ITS 2010»
15 years 11 months ago
Coordinate Geometry Learning Environment with Game-Like Properties
Mily’s World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical represen...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
GW
2007
Springer
104views Biometrics» more  GW 2007»
15 years 10 months ago
Gesture Modelling for Linguistic Purposes
The study of sign languages attempts to create a coherent model that binds the expressive nature of signs conveyed in gestures to a linguistic framework. Gesture modelling offers a...
Guillaume J.-L. Olivrin
EPS
1995
Springer
15 years 10 months ago
Interactive Evolution of Images
Systems of selection and variation by recombination and/or mutation can be used to evolve images for computer graphics and animation. Interactive evolution can be used to direct t...
Jeanine Graf, Wolfgang Banzhaf
IVEVA
2004
15 years 8 months ago
Characterising Emotion Signalling and Affected Group Behaviour in Virtual Mammals
This paper investigates how emotions, in this case fear, affect behaviour. We consider deer and sheep as exemplary flocking mammals. The paper also describes and applies a mechanis...
Carlos Delgado-Mata
WSCG
2003
153views more  WSCG 2003»
15 years 8 months ago
Combined Partial Motion Clips
We present a motion editing method for articulated figures using Combined Partial Motion Clips (CPMCs). CPMCs contain detailed motion information for some parts of the articulated...
N. Al-Ghreimil, James K. Hahn