This research explores ways of harnessing people’s passion for entertainment in order to stimulate players to attain the meta-learning skills they need for lifelong learning and...
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
This paper presents a new method for editing an existing motion to satisfy a set of user-specified constraints, and in doing so guaranteeing the kinematic and dynamic soundness o...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...