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ACCV
2010
Springer
15 years 27 days ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
SIGGRAPH
2010
ACM
15 years 9 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
NPAR
2009
ACM
16 years 20 days ago
As-rigid-as-possible image registration for hand-drawn cartoon animations
We present a new approach to deformable image registration suitable for articulated images such as hand-drawn cartoon characters and human postures. For such type of data state-of...
Daniel Sýkora, John Dingliana, Steven Colli...
TOG
2008
117views more  TOG 2008»
15 years 5 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
NPAR
2004
ACM
15 years 11 months ago
Image and video based painterly animation
ssionism”, (bottom row) “Abstract”, “Pointillism”, “Flower” and “Abstract” styles. Figure 3 shows some of the brush strokes used. We present techniques for trans...
James Hays, Irfan A. Essa