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ACMACE
2009
ACM
15 years 11 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
DIGRA
2005
Springer
15 years 12 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
AAAI
2006
15 years 7 months ago
Multi-Resolution Learning for Knowledge Transfer
Related objects may look similar at low-resolutions; differences begin to emerge naturally as the resolution is increased. By learning across multiple resolutions of input, knowle...
Eric Eaton
ICIP
1997
IEEE
16 years 8 months ago
Model-Based Estimation of Facial Expression Parameters from Image Sequences
In this paper we present a model-based algorithm for the estimation of 3D motion and the analysis of facial expressions of a speaking person. A set of facial animation parameters ...
Peter Eisert, Bernd Girod
AIED
2009
Springer
16 years 1 months ago
Consultation of Misconceptions Representations by Students in Education-Related Courses
This paper considers learner misconceptions information which is presented to the learner in an open learner model. We suggest that specific information about misconceptions may be...
Rasyidi Johan, Susan Bull