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CW
2004
IEEE
15 years 10 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
SCA
2007
15 years 8 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
ACMACE
2008
ACM
15 years 8 months ago
Shadow agent: a new type of virtual agent
The shadow agent is a new type of intelligent virtual agent exploiting the metaphor of the shadow as a medium. The core of the shadow agent is a behavioral architecture inspired b...
Philippe Pasquier, Eunjung Han, Kirak Kim, Keechul...
CGA
2000
15 years 6 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
AES
2008
Springer
97views Cryptology» more  AES 2008»
15 years 6 months ago
Software mechanisms for extensible and scalable 3D visualization of construction operations
This paper presents research that led to the design and implementation of an extensible and scalable software framework for the dynamic 3D visualization of simulated construction ...
Vineet R. Kamat, Julio C. Martínez