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POPL
2009
ACM
16 years 7 months ago
SPEED: precise and efficient static estimation of program computational complexity
This paper describes an inter-procedural technique for computing symbolic bounds on the number of statements a procedure executes in terms of its scalar inputs and user-defined qu...
Sumit Gulwani, Krishna K. Mehra, Trishul M. Chilim...
FOCS
2006
IEEE
16 years 20 days ago
Computing Nash Equilibria: Approximation and Smoothed Complexity
We advance significantly beyond the recent progress on the algorithmic complexity of Nash equilibria by solving two major open problems in the approximation of Nash equilibria an...
Xi Chen, Xiaotie Deng, Shang-Hua Teng
MKM
2004
Springer
15 years 12 months ago
Flexible Encoding of Mathematics on the Computer
This paper reports on refinements and extensions to the MathLang framework that add substantial support for natural language text. We show how the extended framework supports mult...
Fairouz Kamareddine, Manuel Maarek, J. B. Wells
ENTCS
2007
153views more  ENTCS 2007»
15 years 6 months ago
The Methods of Approximation and Lifting in Real Computation
The basic motivation behind this work is to tie together various computational complexity classes, whether over different domains such as the naturals or the reals, or whether de...
Manuel Lameiras Campagnolo, Kerry Ojakian
206
Voted
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 11 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek