Sciweavers

3406 search results - page 420 / 682
» Computational models of classical conditioning
Sort
View
CVPR
2007
IEEE
16 years 8 months ago
Joint Object Segmentation and Behavior Classification in Image Sequences
In this paper, we propose a general framework for fusing bottom-up segmentation with top-down object behavior classification over an image sequence. This approach is beneficial fo...
Laura Gui, Jean-Philippe Thiran, Nikos Paragios
ICCV
2003
IEEE
16 years 8 months ago
Multiple-cue Illumination Estimation in Textured Scenes
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
ECCV
2008
Springer
16 years 8 months ago
Simultaneous Visual Recognition of Manipulation Actions and Manipulated Objects
Abstract. The visual analysis of human manipulation actions is of interest for e.g. human-robot interaction applications where a robot learns how to perform a task by watching a hu...
Danica Kragic, David Martínez Mercado, Hedv...
CHI
2008
ACM
16 years 7 months ago
Automatic whiteout++: correcting mini-QWERTY typing errors using keypress timing
By analyzing features of users' typing, Automatic Whiteout++ detects and corrects up to 32.37% of the errors made by typists while using a mini?QWERTY (RIM Blackberry style) ...
James Clawson, Kent Lyons, Alex Rudnick, Robert A....
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
16 years 4 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn