Rate control is a complicated problem in the H.264/AVC coding standard, extra computation is usually needed for the existing rate control schemes to estimate the complexity of fra...
Chi-Wang Ho, Oscar C. Au, S.-H. Gary Chan, Shu-Kei...
In the near future, the majority of personal computers are expected to have several processing units. This is referred to as Core Multiprocessing (CMP). Furthermore, each of the c...
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
—Advancements in robotics have gained much momentum in recent years. Industrial robotic systems are increasingly being used outside the factory floor, evident by the growing pres...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...