Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Gene and protein structural and functional annotations expressed through controlled terminologies and ontologies are paramount especially for the aim of inferring new biomedical k...
We present an interactive system for the artistic control of visual phenomena visible on surfaces. Our method allows the user to intuitively reposition shadows, caustics, and indi...
We analyze the performance of greedy routing for array networks by providing bounds on the average delay and the average number of packets in the system for the dynamic routing pr...