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COMCOM
2011
15 years 1 months ago
Reconstructing social interactions using an unreliable wireless sensor network
In the very active field of complex networks, research advances have largely been stimulated by the availability of empirical data and the increase in computational power needed ...
Adrien Friggeri, Guillaume Chelius, Eric Fleury, A...
ICCV
2009
IEEE
16 years 11 months ago
Extending Continuous Cuts: Anisotropic Metrics and Expansion Moves
The concept of graph cuts is by now a standard method for all sorts of low level vision problems. Its popularity is largely due to the fact that globally or near globally optimal...
Carl Olsson, Martin Byr¨od, Niels Chr. Overgaard,...
CVPR
2006
IEEE
16 years 8 months ago
Perception Strategies in Hierarchical Vision Systems
Flat appearance-based systems, which combine clever image representations with standard classifiers, might be the most effective way to recognize objects using current technologie...
Lior Wolf, Stanley M. Bileschi, Ethan Meyers
CVPR
2007
IEEE
16 years 8 months ago
Pose and Illumination Invariant Face Recognition in Video
The use of video sequences for face recognition has been relatively less studied than image-based approaches. In this paper, we present a framework for face recognition from video...
Yilei Xu, Amit K. Roy Chowdhury, Keyur Patel
CHI
2004
ACM
16 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth