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» Computational geometry for sculpture
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CHB
2010
130views more  CHB 2010»
15 years 1 months ago
Building an interaction design pattern language: A case study
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Stefan L. Pauwels, Christian Hübscher, Javier...
ISVC
2007
Springer
16 years 28 days ago
Haptic Exploration of Mathematical Knots
We present a novel multi-modal haptic interface for sketching and exploring the structure and properties of mathematical knots. Our interface derives from the familiar pencil-and-p...
Hui Zhang 0006, Sidharth Thakur, Andrew J. Hanson
204
Voted
TOG
2012
199views Communications» more  TOG 2012»
13 years 9 months ago
Tracking surfaces with evolving topology
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
Morten Bojsen-Hansen, Hao Li, Chris Wojtan
ICCV
2005
IEEE
16 years 8 months ago
Shape and Appearance Repair for Incomplete Point Surfaces
This paper presents a new surface content completion framework that can restore both shape and appearance from scanned, incomplete point set inputs. First, the geometric holes can...
Seyoun Park, Xiaohu Guo, Hayong Shin, Hong Qin
ICCV
2003
IEEE
16 years 8 months ago
View-invariant Alignment and Matching of Video Sequences
In this paper, we propose a novel method to establish temporal correspondence between the frames of two videos. 3D epipolar geometry is used to eliminate the distortion generated ...
Cen Rao, Alexei Gritai, Mubarak Shah, Tanveer Fath...