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ECCV
2008
Springer
16 years 8 months ago
Non-local Regularization of Inverse Problems
This article proposes a new framework to regularize linear inverse problems using the total variation on non-local graphs. This nonlocal graph allows to adapt the penalization to t...
Gabriel Peyré, Laurent D. Cohen, Séb...
ACMACE
2005
ACM
16 years 10 days ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
ESA
2001
Springer
97views Algorithms» more  ESA 2001»
15 years 11 months ago
Splitting a Delaunay Triangulation in Linear Time
Computing the Delaunay triangulation of n points requires usually a minimum of (n log n) operations, but in some special cases where some additional knowledge is provided, faster a...
Bernard Chazelle, Olivier Devillers, Ferran Hurtad...
CGI
1998
IEEE
15 years 11 months ago
Visualizing 3-D Geographical Data with VRML
This article discusses visualizing and interacting with 3-D geographical data via VRML in the Web environment. For this purpose, the Web-based desktop VR for geographical informat...
Jie Shan
STACS
1999
Springer
15 years 11 months ago
An Optimal Competitive Strategy for Walking in Streets
We present an optimal strategy for searching for a goal in a street which achieves the competitive factor of √ 2, thus matching the best lower bound known before. This finally ...
Christian Icking, Rolf Klein, Elmar Langetepe