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» Computational geometry for sculpture
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IMR
2003
Springer
15 years 12 months ago
Mesh Refinement Based on the 8-Tetrahedra Longest- Edge Partition
The 8-tetrahedra longest-edge (8T-LE) partition of any tetrahedron is defined in terms of three consecutive edge bisections, the first one performed by the longest-edge. The ass...
Angel Plaza, Maria-Cecilia Rivara
IMR
2003
Springer
15 years 12 months ago
Topology Modification of Hexahedral Meshes Using Atomic Dual-based Operations
Topology modification of hexahedral meshes has been considered difficult due to the propagation of topological modifications non-locally. We address this problem by working in the...
Timothy J. Tautges, Sarah E. Knoop
IMR
2003
Springer
15 years 12 months ago
Fully Automatic Adaptive Mesh Refinement Integrated into the Solution Process
Finite element analysts and designers need to feel confident in the results of their analyses before sending a product to prototype or production. Mesh discretization can greatly ...
Joseph R. Tristano, Zhijian Chen, D. Alfred Hancq,...
IMR
2003
Springer
15 years 12 months ago
Automated Adaptive Forming Simulations
In this study, an automated adaptive mesh control scheme, based on local mesh modifications, is developed for the finite element simulations of 3D metal forming processes. Error i...
Jie Wan, Suleyman Kocak, Mark S. Shephard
SIGGRAPH
1999
ACM
15 years 11 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra