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» Computational geometry for sculpture
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CVPR
2003
IEEE
16 years 8 months ago
Shape and Materials by Example: A Photometric Stereo Approach
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
Aaron Hertzmann, Steven M. Seitz
COMPGEOM
2006
ACM
16 years 20 days ago
Complete subdivision algorithms, I: intersection of Bezier curves
We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
Chee-Keng Yap
SIGGRAPH
2000
ACM
15 years 11 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
SIGGRAPH
1992
ACM
15 years 10 months ago
Surface reconstruction from unorganized points
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
WAE
2000
95views Algorithms» more  WAE 2000»
15 years 8 months ago
Two-Dimensional Arrangements in CGAL and Adaptive Point Location for Parametric Curves
Given a collection C of curves in the plane, the arrangement of C is the subdivision of the plane into vertices, edges and faces induced by the curves in C. Constructing arrangemen...
Iddo Hanniel, Dan Halperin