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3DPVT
2002
IEEE
100views Visualization» more  3DPVT 2002»
15 years 11 months ago
Image-Based Photo Hulls
We present an efficient image-based rendering algorithm that computes photo hulls of a scene photographed from multiple viewpoints. Our algorithm, Image-Based Photo Hulls (IBPH),...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...
PAMI
2008
157views more  PAMI 2008»
15 years 6 months ago
Subpixel Photometric Stereo
Conventional photometric stereo recovers one normal direction per pixel of the input image. This fundamentally limits the scale of recovered geometry to the resolution of the input...
Ping Tan, Stephen Lin, Long Quan
CAGD
1998
99views more  CAGD 1998»
15 years 6 months ago
A Laguerre geometric approach to rational offsets
Laguerre geometry provides a simple approach to the design of rational curves and surfaces with rational offsets. These so-called PH curves and PN surfaces can be constructed from...
Martin Peternell, Helmut Pottmann
CVPR
2006
IEEE
16 years 8 months ago
Clustering Appearance for Scene Analysis
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Sanjeev J. Koppal, Srinivasa G. Narasimhan
VRML
2003
ACM
15 years 12 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink