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CVPR
2006
IEEE
16 years 7 days ago
Real Time Localization and 3D Reconstruction
In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The on...
E. Mouragnon, Fabien Dekeyser, Patrick Sayd, Maxim...
CVPR
2005
IEEE
16 years 8 months ago
A Rational Function Lens Distortion Model for General Cameras
We introduce a new rational function (RF) model for radial lens distortion in wide-angle and catadioptric lenses, which allows the simultaneous linear estimation of motion and len...
David Claus, Andrew W. Fitzgibbon
IMR
2004
Springer
15 years 11 months ago
Identification and Preservation of Surface Features
A surface is often approximated by a network of triangular facets. In the absence of a precise mathematical description of the underlying surface all information about surface pro...
Timothy J. Baker
CG
1998
Springer
15 years 5 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
SODA
2010
ACM
238views Algorithms» more  SODA 2010»
16 years 3 months ago
How good is the Chord algorithm?
The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjecti...
Constantinos Daskalakis, Ilias Diakonikolas, Mihal...