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» Computational geometry: a retrospective
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WSCG
2003
177views more  WSCG 2003»
15 years 7 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
GRAPHICSINTERFACE
2000
15 years 7 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
DAGSTUHL
1997
15 years 7 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
SODA
1997
ACM
119views Algorithms» more  SODA 1997»
15 years 7 months ago
Map Labeling and Its Generalizations
Map labeling is of fundamental importance in cartography and geographical information systems and is one of the areas targeted for research by the ACM Computational Geometry Impac...
Srinivas Doddi, Madhav V. Marathe, Andy Mirzaian, ...
AAAI
1994
15 years 7 months ago
Intelligent Automated Grid Generation for Numerical Simulations
Numerical simulation of partial differential equations (PDEs) plays a crucial role in predicting the behavior of physical systems and in modern engineering design. However, in ord...
Ke-Thia Yao, Andrew Gelsey