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» Computational geometry: a retrospective
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HPCC
2005
Springer
15 years 12 months ago
Detonation Structure Simulation with AMROC
Abstract. Numerical simulations can be the key to the thorough understanding of the multi-dimensional nature of transient detonation waves. But the accurate approximation of realis...
Ralf Deiterding
WADS
2005
Springer
95views Algorithms» more  WADS 2005»
15 years 11 months ago
Improved Approximation Bounds for Planar Point Pattern Matching
We analyze the performance of simple algorithms for matching two planar point sets under rigid transformations so as to minimize the directed Hausdorff distance between the sets....
Minkyoung Cho, David M. Mount
UIST
2004
ACM
15 years 11 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
AMDO
2004
Springer
15 years 11 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung
FATES
2004
Springer
15 years 11 months ago
Testing Deadlock-Freeness in Real-Time Systems: A Formal Approach
A Time Action Lock is a state of a Real-time system at which neither time can progress nor an action can occur. Time Action Locks are often seen as signs of errors in the model or ...
Behzad Bordbar, Kozo Okano