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» Computational geometry: a retrospective
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EGH
2009
Springer
15 years 4 months ago
Accelerating shadow rays using volumetric occluders and modified kd-tree traversal
Monte Carlo ray tracing remains a simple and elegant method for generating robust shadows. This approach, however, is often hampered by the time needed to evaluate the numerous sh...
Peter Djeu, Sean Keely, Warren Hunt
ICCV
2009
IEEE
15 years 4 months ago
Simultaneous photometric invariance and shape recovery
In this paper we identify the constraints under which the generally ill-posed problem of the simultaneous recovery of surface shape and its photometric invariants can be rendered ...
Cong Phuoc Huynh, Antonio Robles-Kelly
CVPR
2007
IEEE
16 years 8 months ago
High-dimensional statistical distance for region-of-interest tracking: Application to combining a soft geometric constraint with
This paper deals with region-of-interest (ROI) tracking in video sequences. The goal is to determine in successive frames the region which best matches, in terms of a similarity m...
Sylvain Boltz, Eric Debreuve, Michel Barlaud
CGF
2010
167views more  CGF 2010»
15 years 3 months ago
Chain Shape Matching for Simulating Complex Hairstyles
Animations of hair dynamics greatly enrich the visual attractiveness of human characters. Traditional simulation techniques handle hair as clumps or continuum for efficiency; howe...
Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoy...
COMSIS
2010
15 years 3 months ago
3D mesh skeleton extraction using prominent segmentation
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
Xiaopeng Sun, J. Pan, Xiaopeng Wei