Sciweavers

3025 search results - page 393 / 605
» Computational geometry: a retrospective
Sort
View
CGA
2008
15 years 7 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
CGF
2008
151views more  CGF 2008»
15 years 7 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CGA
2007
15 years 6 months ago
Exploring Defocus Matting: Nonparametric Acceleration, Super-Resolution, and Off-Center Matting
Defocus matting is a fully automatic and passive method for pulling mattes from video captured with coaxial cameras that have different depths of field and planes of focus. Nonpa...
Neel Joshi, Wojciech Matusik, Shai Avidan, Hanspet...
TOG
2008
239views more  TOG 2008»
15 years 6 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
CGA
2005
15 years 6 months ago
Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data
Procedural encoding of scattered and unstructured scalar datasets using Radial Basis Functions (RBF) is an active area of research with great potential for compactly representing ...
Manfred Weiler, Ralf P. Botchen, Simon Stegmaier, ...