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» Computational geometry: a retrospective
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ICHIM
2001
87views more  ICHIM 2001»
15 years 8 months ago
Digital Preservation of Cultural Heritage through Constructive Modeling
The issues of digital preservation of shapes and internal structures of historical and cultural objects are discussed. An overview of existing approaches to computer modeling of s...
Carl Vilbrandt, Alexander A. Pasko, Galina Pasko, ...
IJCAI
2001
15 years 8 months ago
Reasoning about Categories in Conceptual Spaces
Understanding the process of categorization is a primary research goal in artificial intelligence. The conceptual space framework provides a flexible approach to modeling context-...
Peter Gärdenfors, Mary-Anne Williams
PDPTA
2003
15 years 8 months ago
Solipsis: A Massively Multi-Participant Virtual World
—This paper presents a massively shared virtual reality system based on a network of peers. It does not rely on any server nor on IP multicast, and intends to be scalable to an u...
Joaquín Keller, Gwendal Simon
VMV
2003
154views Visualization» more  VMV 2003»
15 years 8 months ago
Piecewise Linear Approximation of Signed Distance Fields
The signed distance field of a surface can effectively support many geometry processing tasks such as decimation, smoothing, and Boolean operations since it provides efficient a...
Jianhua Wu, Leif Kobbelt
GRAPHICSINTERFACE
1998
15 years 8 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel