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» Computational geometry: a retrospective
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CGF
2011
14 years 10 months ago
Visualizing High-Dimensional Structures by Dimension Ordering and Filtering using Subspace Analysis
High-dimensional data visualization is receiving increasing interest because of the growing abundance of highdimensional datasets. To understand such datasets, visualization of th...
Bilkis J. Ferdosi, Jos B. T. M. Roerdink
CGF
2011
14 years 10 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
CGF
2011
14 years 10 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
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COMPGEOM
2011
ACM
14 years 10 months ago
Reeb graphs: approximation and persistence
Given a continuous function f : X → IR on a topological space X, its level set f−1 (a) changes continuously as the real value a changes. Consequently, the connected components...
Tamal K. Dey, Yusu Wang
SI3D
2010
ACM
16 years 3 days ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...