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» Computational geometry: a retrospective
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SMA
2009
ACM
132views Solid Modeling» more  SMA 2009»
16 years 1 months ago
Robust Voronoi-based curvature and feature estimation
Many algorithms for shape analysis and shape processing rely on accurate estimates of differential information such as normals and curvature. In most settings, however, care must...
Quentin Mérigot, Maks Ovsjanikov, Leonidas ...
SI3D
2012
ACM
14 years 2 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
TOG
2012
258views Communications» more  TOG 2012»
13 years 9 months ago
Stitch meshes for modeling knitted clothing with yarn-level detail
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goe...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste...
TOG
2012
271views Communications» more  TOG 2012»
13 years 9 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
SMA
2006
ACM
101views Solid Modeling» more  SMA 2006»
16 years 23 days ago
A higher dimensional formulation for robust and interactive distance queries
We present an efficient and robust algorithm for computing the minimum distance between a point and freeform curve or surface by lifting the problem into a higher dimension. This...
Joon-Kyung Seong, David E. Johnson, Elaine Cohen