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» Computational geometry: a retrospective
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CGI
2004
IEEE
15 years 10 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
ECCV
2006
Springer
15 years 10 months ago
Articulated-Body Tracking Through Anisotropic Edge Detection
This paper addresses the problem of articulated motion tracking from image sequences. We describe a method that relies on both an explicit parameterization of the extremal contours...
David Knossow, Joost van de Weijer, Radu Horaud, R...
HUMO
2000
Springer
15 years 10 months ago
Human Motion from Active Contours
We describe an approach for extracting threedimensional articulated motion from unrestricted monocular video sequences. We combine feature extraction methods based on active conto...
Jane Wilhelms, Allen Van Gelder, L. Atkinson-Derma...
159
Voted
RT
2000
Springer
15 years 10 months ago
Metropolis Light Transport for Participating Media
Abstract. In this paper we show how Metropolis Light Transport can be extended both in the underlying theoretical framework and the algorithmic implementation to incorporate volume...
Mark Pauly, Thomas Kollig, Alexander Keller
RT
2000
Springer
15 years 10 months ago
Direct Ray Tracing of Displacement Mapped Triangles
We present an algorithm for ray tracing displacement maps that requires no additional storage over the base model. Displacement maps are rarely used in ray tracing due to the cost...
Brian E. Smits, Peter Shirley, Michael M. Stark