We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Graph based semi-supervised learning methods (SSL) implicitly assume that the intrinsic geometry of the data points can be fully specified by an Euclidean distance based local ne...
We present a novel method for incorporating prior knowledge about invariances in object recognition for discriminant analysis. In contrast to conventional isotropic regularization...
— This paper presents a vision-based approach to SLAM in large-scale environments with minimal sensing and computational requirements. The approach is based on a graphical repres...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
We present a new framework for correcting multiperspective distortions using collineations. A collineation describes the transformation between the images of a camera due to change...