In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...
Implementing logic blocks in an integrated circuit in terms of repeating or regular geometry patterns [6,7] can provide significant advantages in terms of manufacturability and de...
V. Kheterpal, V. Rovner, T. G. Hersan, D. Motiani,...
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
In this paper we present a sketch modelling system which we call Stilton. The program resembles a desktop VRML browser, allowing a user to navigate a 3D model in a perspective pro...