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» Computational geometry: a retrospective
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CVPR
2011
IEEE
1838views Computer Vision» more  CVPR 2011»
15 years 4 months ago
Reconstructing an image from its local descriptors
This paper shows that an image can be approximately reconstructed based on the output of a blackbox local description software such as those classically used for image indexing. Ou...
Philippe Weinzaepfel, Hervé Jégou and Patrick Pe...
CGA
2011
14 years 10 months ago
How to Read a Visualization Research Paper: Extracting the Essentials
PhD students or researchers starting a new research project or initiating work in an unfamiliar research direction often undertake a scientific literature search in order to info...
Robert S. Laramee
CGA
2011
14 years 10 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
CGA
2011
14 years 10 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
ICCV
2011
IEEE
14 years 6 months ago
Color Photometric Stereo for Multicolored Surfaces
We present a multispectral photometric stereo method for capturing geometry of deforming surfaces. A novel photometric calibration technique allows calibration of scenes containin...
Robert Anderson, Bjorn Stenger, Roberto Cipolla