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» Computational geometry: a retrospective
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CGI
1999
IEEE
15 years 11 months ago
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
Thomas Strothotte, Maic Masuch, Tobias Isenberg
COMPGEOM
1999
ACM
15 years 11 months ago
Motion Planning for a Rigid Body Using Random Networks on the Medial Axis of the Free Space
Several motion planning methods using networks of randomly generated nodes in the free space have been shown to perform well in a number of cases, however their performance degrad...
Steven A. Wilmarth, Nancy M. Amato, Peter F. Still...
SI3D
1999
ACM
15 years 11 months ago
MMR: an interactive massive model rendering system using geometric and image-based acceleration
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
SIGGRAPH
1999
ACM
15 years 11 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
RT
1999
Springer
15 years 11 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...