One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
Several motion planning methods using networks of randomly generated nodes in the free space have been shown to perform well in a number of cases, however their performance degrad...
Steven A. Wilmarth, Nancy M. Amato, Peter F. Still...
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...