High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
Videos can be naturally represented as multidimensional arrays known as tensors. However, the geometry of the tensor space is often ignored. In this paper, we argue that the under...
Existing data embedding algorithms for polygonal meshes and their attributes can't be applied to the majority of (geometric) computer aided design (CAD) applications, for two...
We present a new technique for constructing a data-structure that approximates shortest path maps in IRd . By applying this technique, we get the following two results on approxim...
This paper presents a new method for matching individual line segments between images. The method uses both greylevel information and the multiple view geometric relations between...