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» Computational geometry: a retrospective
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ICCV
2007
IEEE
16 years 1 months ago
Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter-Trace Photography
We present a new method for reconstructing the exterior surface of a complex transparent scene with inhomogeneous interior (e.g., multiple interfaces, reflective or painted inter...
Nigel J. W. Morris, Kiriakos N. Kutulakos
CGI
2006
IEEE
16 years 22 days ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
IEEECGIV
2006
IEEE
16 years 21 days ago
New Methods in Fractal Imaging
In this paper we draw attention to some recent advances in fractal geometry and point out several ways in which they apply to digital imaging. Simple applications include a method...
Michael F. Barnsley, John Hutchinson
GRAPHITE
2005
ACM
16 years 7 days ago
Adaptive T-spline surface fitting to z-map models
Surface fitting refers to the process of constructing a smooth representation for an object surface from a fairly large number of measured 3D data points. This paper presents an ...
Jianmin Zheng, Yimin Wang, Hock Soon Seah
IMR
2004
Springer
16 years 1 days ago
Reliable Isotropic Tetrahedral Mesh Generation Based on an Advancing Front Method
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
Yasushi Ito, Alan M. Shih, Bharat K. Soni