We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
We give simple randomized incremental algorithms for computing the k-level in an arrangement of n lines in the plane or in an arrangement of n planes in R3. The expected running ti...
A convex polytope P can be speci ed in two ways: as the convex hull of the vertex set V of P, or as the intersection of the set H of its facet-inducing halfspaces. The vertex enum...
In region machining, neighbouring regions may be close together, but disconnected. Boundary curves may also have unwanted geometric artifacts caused by approximation and discretis...
Quadrangular remeshing of triangulated surfaces has received an increasing attention in recent years. A particularly elegant approach is the extraction of quads from the streamlin...