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» Computational geometry: a retrospective
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CGF
1999
125views more  CGF 1999»
15 years 6 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
CGF
2010
171views more  CGF 2010»
15 years 3 months ago
Efficient Mean-shift Clustering Using Gaussian KD-Tree
Mean shift is a popular approach for data clustering, however, the high computational complexity of the mean shift procedure limits its practical applications in high dimensional ...
Chunxia Xiao, Meng Liu
TOG
2012
199views Communications» more  TOG 2012»
13 years 9 months ago
Tracking surfaces with evolving topology
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
Morten Bojsen-Hansen, Hao Li, Chris Wojtan
ICCV
2005
IEEE
16 years 8 months ago
Shape and Appearance Repair for Incomplete Point Surfaces
This paper presents a new surface content completion framework that can restore both shape and appearance from scanned, incomplete point set inputs. First, the geometric holes can...
Seyoun Park, Xiaohu Guo, Hayong Shin, Hong Qin
ICCV
2003
IEEE
16 years 8 months ago
View-invariant Alignment and Matching of Video Sequences
In this paper, we propose a novel method to establish temporal correspondence between the frames of two videos. 3D epipolar geometry is used to eliminate the distortion generated ...
Cen Rao, Alexei Gritai, Mubarak Shah, Tanveer Fath...