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» Computational geometry: a retrospective
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COMPGEOM
2009
ACM
15 years 11 months ago
The scale axis picture show
We demonstrate how the scale axis transform can be used to compute a parameterized family of shape skeletons. The skeletons gradually represent only the most important features of...
Joachim Giesen, Balint Miklos, Mark Pauly, Camille...
SIGGRAPH
2010
ACM
15 years 11 months ago
Popup: automatic paper architectures from 3D models
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
SIGGRAPH
1996
ACM
15 years 10 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
3DOR
2008
15 years 9 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
CGF
2008
109views more  CGF 2008»
15 years 6 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...