This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Depth recovery for active binocular vision systems is simplified if the camera geometry is known and corresponding points can be restricted to epipolar lines. Unfortunately, compu...
We show that in the worst case, (ndd=2e;1 +n logn) sidedness queries are required to determine whether the convex hull of n points in IRd is simplicial, or to determine the number ...
Abstract. This paper presents new results about digital straight segments, their recognition and related properties. They come from the study of the arithmetically based recognitio...
We show that the vertices of any plane graph in which every face is of length at least g can be colored by (3g - 5)/4 colors so that every color appears in every face. This is nea...
Noga Alon, Robert Berke, Kevin Buchin, Maike Buchi...