Sciweavers

3025 search results - page 190 / 605
» Computational geometry: a retrospective
Sort
View
GRAPHICSINTERFACE
2000
15 years 8 months ago
Incremental Triangle Voxelization
We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
Frank Dachille, Arie E. Kaufman
DGCI
2008
Springer
15 years 7 months ago
Optimal Difference Operator Selection
Abstract. Differential operators are essential in many image processing applications. Previous work has shown how to compute derivatives more accurately by examining the image loca...
Peter Veelaert, Kristof Teelen
CGA
2008
15 years 6 months ago
ScrewBender: Smoothing Piecewise Helical Motions
An ordered series of control poses may be interpolated by a polyscrew (piecewise helical) rigid body motion composed of a series of screws, each interpolating a pair of consecutiv...
Alexander Powell, Jarek Rossignac
CGA
2008
15 years 6 months ago
Legible Simplification of Textured Urban Models
Mesh simplification and discrete levels of detail (LOD) are wellstudied areas of research in computer graphics. However, until recently, most of the developed algorithms have focu...
Remco Chang, Thomas Butkiewicz, Caroline Ziemkiewi...
CGF
2008
340views more  CGF 2008»
15 years 6 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman