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» Computational geometry: a retrospective
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CAGD
1998
99views more  CAGD 1998»
15 years 6 months ago
A Laguerre geometric approach to rational offsets
Laguerre geometry provides a simple approach to the design of rational curves and surfaces with rational offsets. These so-called PH curves and PN surfaces can be constructed from...
Martin Peternell, Helmut Pottmann
CVPR
2006
IEEE
16 years 8 months ago
Clustering Appearance for Scene Analysis
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Sanjeev J. Koppal, Srinivasa G. Narasimhan
VRML
2003
ACM
15 years 11 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
ECCV
1994
Springer
16 years 8 months ago
Direct Estimation of Local Surface Shape in a Fixating Binocular Vision System
This paper addresses the problem of computing cues to the three-dimensional structure of surfaces in the world directly from the local structure of the brightness pattern of a bino...
Jonas Gårding, Tony Lindeberg
SIGGRAPH
1999
ACM
15 years 11 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder