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» Computational geometry: a retrospective
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IMR
1998
Springer
15 years 10 months ago
Advancing Front Quadrilateral Meshing Using Triangle Transformations
Quad-morphing is a new technique used for generating quadrilaterals from an existing triangle mesh. Beginning with an initial triangulation, triangles are systematically transform...
Steven J. Owen, Matthew L. Staten, Scott A. Canann...
CVPR
1996
IEEE
15 years 10 months ago
Stereo Vision for View Synthesis
We propose a new method for view synthesis from real images using stereo vision. The method does not explicitly model scene geometry, and enables fast and exact generation of synt...
Daniel Scharstein
SIGGRAPH
2010
ACM
15 years 10 months ago
Exploration of bat wing morphology through a strip method and visualization
We present a visual exploration tool that lets biologists navigate through complex bat wing geometries by combining a novel modeling method and an interactive visualization approa...
Jian Chen, Daniel K. Riskin, Tatjana Y. Hubel, Dav...
DGCI
2006
Springer
15 years 10 months ago
Generating Distance Maps with Neighbourhood Sequences
A sequential algorithm for computing the distance map using distances based on neighbourhood sequences (of any length) in the 2D square grid; and 3D cubic, face-centered cubic, and...
Robin Strand, Benedek Nagy, Céline Fouard, ...
DGCI
2009
Springer
15 years 7 months ago
An Improved Coordinate System for Point Correspondences of 2D Articulated Shapes
To find corresponding points in different poses of the same articulated shape, a non rigid coordinate system is used. Each pixel of each shape is identified by a pair of distinct c...
Adrian Ion, Yll Haxhimusa, Walter G. Kropatsch